So in order to do that, I'm going to go to the Bag itself, I'm going to double-click on it, I'm going to go into this metal material right here. It does say to reuse this bag, so I want to make this bag look a little bit more fancy. I'm going to shrink that down, put it in the corner, like that. Go back out to my Desktop, grabbing this Bag Illustrator file, dropping it on the bag. And in this case, I'm just going to hold down the Shift key, shrink it down, looks great. I use vector-based files, 'cause I can scale them up and down without loss of quality. You can add JPEGs and PNG files, GIF files, but really I'm going to use this Illustrator file, this Cup AI file, dropping it on the cup. If you have access to the Exercise Files, it's an assets, the vector files. So that looks good so far, but now I want to add really my own images to this rather than using these stock materials. Holding down the one key, again, that high contrast is really showing off how reflective it is. That's more along the lines of what I want. I'll add these studio light arches, like so. We're not really seeing a whole lot, because it's reflecting lights. Holding down the one key we can see it's reflective. In fact, I want it to be highly reflective and fancy, so we'll use metal, dropping that on the bag. We'll go back out, for the bag itself I actually want to use a nice material. We have the paper right in here that I will double-click on that icon, go to the Base Color, and add that recently used color, like so. Now let's play with some of its materials. I could probably scale it up a little bit, holding down the Shift key I can scale it up, like so, about that size, that looks pretty good. Clicking this button right up here we can see what it looks like in view, and I would say that looks pretty good so far. I want to add actually another model to the scene, so I will go right over here to the models and I want to add this gift bag and I'll drop it right there next to my cup. You could also type in cardboard to find it, but just drop it on, like so, and there it is. Ultimately, I want to use this cardboard under Substance Materials. #Adobe dimension free free#So feel free to play with some of those materials. So there's that brushed iridescent metal, which looks really cool. I'm going to go to Materials, jump down to grab any one that I want and dropping it onto to the object that I want to drop it onto. So right over here in Starter Assets you have Materials right in here and you have Lights. But I actually want to change it as well. Notice that this Cup, if I double-click on it, it actually has a texture in here. I'll go over here to the Base Color, 'cause I want to change, change the color of that lid to actually a nice hot pink, like so. So I'll double click on that and here's the Lid Material that it's using. We could see this cup is made up of a Cup itself and the Lid. And that's what I want to do, I want to kind of get into the materials. So whatever's selected just go ahead and fill the frame with that selection, so I can start working on it. But really I also like using this button right up here. So I can hold down one and orbit around an object, I can hold down two to pan around, and then three to kind of zoom in like so. It's one, two, and three, those are the keys. So right over here off to the side you have Orbit, you have Pan, and then you have the Dolly tool. But I want to navigate around the scene a little easier. I actually want to move this back to the ground, so clicking that button button under actions does what I want it to do. You can see you get on object controls that you can go ahead and modify, but you also get these properties off to the side as well if you want to get into the specifics. In fact, this coffee cup is what I want to use. So I'll go right up here to Create New, clicking right there we can see we can create some basic shapes, including text, modify properties of these basic shapes, which is really cool, but really we're going to start with the Starter Assets and we're going to drop in just a model. And with Dimension you're not doing a lot of creation of 3D shapes, just like Photoshop doesn't take photos, instead you're creating scenes and building out brand visualizations and product mock-ups. It enables you to create 3D content using models, materials, and lighting.
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